/*****************************************************************************
 * This file is part of Pause Quafe.                                         *
 *                                                                           *
 * Pause Quafe - An Eve-Online(TM) character assistance application          *
 * Copyright (c) 2009  diabeteman & Kios Askoner                             *
 *                                                                           *
 * Pause Quafe is free software: you can redistribute it and/or modify       *
 * it under the terms of the GNU General Public License as published by      *
 * the Free Software Foundation, either version 3 of the License, or         *
 * (at your option) any later version.                                       *
 *                                                                           *
 * Pause Quafe is distributed in the hope that it will be useful,            *
 * but WITHOUT ANY WARRANTY; without even the implied warranty of            *
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             *
 * GNU General Public License for more details.                              *
 *                                                                           *
 * You should have received a copy of the GNU General Public License         *
 * along with Pause Quafe.  If not, see http://www.gnu.org/licenses/.        *
 *****************************************************************************/

#include "data/item/BlueprintDetailed.h"

BlueprintDetailed::BlueprintDetailed(const Blueprint & bp) :
        Blueprint(bp)
{
}

BlueprintDetailed::BlueprintDetailed(const BlueprintDetailed & other) :
        Blueprint(other.typeID, other.typeName, other.metaGroupID)
{
    productTypeID = other.productTypeID;
    icon = other.icon;
    techLevel = other.techLevel;
    productionTime = other.productionTime;
    researchMETime = other.researchMETime;
    researchPETime = other.researchPETime;
    inventionTime = other.inventionTime;
    copyTime = other.copyTime;
    wasteFactor = other.wasteFactor;
    batchSize = other.batchSize;
    maxRuns = other.maxRuns;
    basePrice = other.maxRuns;
}
